What made it even better, is that you could play it cooperatively or against a friend, with split-screen.
Two enemy fleets could also meet in space, which would trigger a Space battle between the two teams. The attack would trigger a battle with the other team, who already owns the planet, for control over it. In Galactic Conquest, all the planets in the game were laid out on one big map, and you would build fleets and attack planets. It is also missing the necessary large offline AI battles, space battles, and the wide-open-map game mode called 'conquest,' which are the building blocks of 'Galactic Conquest.' While the new Star Wars Battlefront game from DICE, is fun, beautiful, and authentic to 'Star Wars,' it is lacking one particular game mode that made 'Star Wars Battlefront 2' a title in everyone's library years after its release: GALACTIC CONQUEST. But I am making a case for the inclusion of 'Galactic Conquest' in the sequel to this game. I appreciate the new Battlefront game, I enjoyed it as an online shooter, and its use of the license is fantastic.